Amazon today announced the general availability of CodeGuru, an AI-powered developer tool that provides recommendations for improving code quality. It was first revealed during the company’s Amazon Web Services (AWS) re:Invent 2019 conference in Las Vegas, and starting today, it’s available with usage-based pricing. Software teams perform code reviews to …
Read More »Google expands free retail listings into search as pandemic hits ad sales
Google will expand free shopping results from a narrow experiment in its shopping tab to the main search engine, dramatically expanding their reach. The company announced the move today in a blog post written by commerce president Bill Ready. The shift is part of a continuous move away from paid …
Read More »Magic: The Gathering’s digital history, from first build to end step
It was easy to get into Magic: The Gathering when I was 11 years old. The air was crisp, and the leaves were turning, as September 1994 rolled into October. The game was taking over my schoolyard thanks to Ms. Dierdre Lukyn, the coolest teacher at the school. Like any …
Read More »After this COVID winter comes an AI spring
During boom times, companies focus on growth. In tough times, they seek to improve efficiency. History shows us that after every major economic downturn since the 1980s, businesses relied on digital technology and, specifically, innovations in software technology to return to full productivity with fewer repetitive jobs and less bloat. …
Read More »Flipside Studio offers VR production tool for animation
Flipside Studio is a new virtual production tool that enables actors and directors to capture and create animated content entirely in VR. It’s leaving early access, after a testing period in which several notable companies and platforms used the technology. The software enables you to embody avatars and models within …
Read More »Tom Hall interview — Why Doom co-creator is making virtual reality games
Tom Hall is a versatile game designer with more than three decades of experience. He has worked on hardcore games such as Doom, Duke Nukem, Rise of the Triad, Wolfenstein 3-D, and Anachronox. But he has also shown interest in the broader craft of making games for other platforms, and …
Read More »A closer look at SageMaker Studio, AWS’ machine learning IDE
Back in December, when AWS launched its new machine learning IDE, SageMaker Studio, we wrote up a “hot-off-the-presses” review. At the time, we felt the platform fell short, but we promised to publish an update after working with AWS to get more familiar with the new capabilities. This is that …
Read More »Bigscreen’s latest update adds player for native video files
Bigscreen’s latest update adds the capability to play local video files stored on a device, even when offline. The feature also supports synchronized multi-user online viewing sessions, provided each one has the same video file stored on their own device. It’s now available. Bigscreen has always been one of the …
Read More »GamesBeat Decides 154: More ‘Not E3,’ The Last of Us Part II, and more
On this week’s episode of GamesBeat Decides, reviews editor Mike Minotti and PC gaming editor Jeff Grubb talk about playing The Last of Us Part II. But first, they discuss the recent barrage of harassment and sexual misconduct claims against people in the video games industry. They also talk about …
Read More »