Home / Technology / Mobile monetization firm IronSource will go public through SPAC at $11.1 billion valuation

Mobile monetization firm IronSource will go public through SPAC at $11.1 billion valuation

Join Transform 2021 for the most important themes in enterprise AI & Data. Learn more.


Mobile monetization firm IronSource said Sunday it will go public through a special purpose acquisition company (SPAC) at a valuation of $ 11.1 billion. The deal is the latest driven by the popularity of mobile games and apps.

Tel Aviv, Israel-based IronSource said it would raise $ 2.3 billion in cash proceeds for both shareholders and the company itself through the transactions, which includes both the proceeds from the SPAC — a faster way of going public compared to an initial public offering — and an additional private investment known as a PIPE, or private investment in a public equity.

SPACs have become a popular way for fast-moving companies to go public without all the hassle of a traditional IPO. SPACs are set up by managers who raise money in a blind shell public company, and the investors don’t know what they’re putting their money into. The SPAC then finds an appropriate company to merge with, thereby taking a private company public in a way that is faster than an initial public offering process. SPAC deals are often combined with PIPEs to raise money from well-known investors to shore up confidence in the deal.

IronSource will combine with Thoma Bravo Advantage (currently traded on the New York Stock Exchange under the symbol TBA), a SPAC, to create what it calls a platform for the app economy. The company becomes the second major game-related company from Israel to tap the public markets, after social casino game maker Playtika raised $ 1.9 billion at a $ 11.4 billion valuation in an IPO in December. IronSource said its mobile monetization platform powers more than 87% of the top 100 mobile games.

Company financials

Above: IronSource’s Sonic platform for A/B testing.

Image Credit: IronSource

The company did not release its full financial results yet, but it did show enough to give a broad picture of the company’s performance. IronSource said it recorded 2020 revenue of $ 332 million and adjusted earnings before interest, taxes, depreciation, and amortization (EBITDA) of $ 104 million.

Revenue was up 83% in 2020 compared to 2019, and it has adjusted EBITDA margins of 31%. The company serves over 2.3 billion monthly active users across its global customer base.

IronSource said its core addressable market is projected to grow to as much as $ 41 billion by 2025. The transaction is expected to provide up to $ 2.3 billion in cash proceeds (a portion of which will be used for purchases from IronSource equity holders), including an oversubscribed PIPE of $ 1.3 billion and $ 1 billion of cash held in the trust account of Thoma Bravo Advantage, assuming no redemptions by public shareholders.

After giving effect to the transaction (and assuming no redemptions by public shareholders), the company is expected to have approximately $ 740 million of unrestricted cash. An affiliate of Thoma Bravo, L.P. has committed $ 300 million to the PIPE; Orlando Bravo will join IronSource’s board the closing of the deal.

The PIPE includes investors such as Tiger Global Management, Counterpoint Global (Morgan Stanley), Nuveen, Hedosophia, Wellington Management, The Baupost Group, and certain funds managed by Fidelity Investments Canada.

“Joining forces with Thoma Bravo Advantage to bring ironSource to the public markets presents an opportunity to partner with the world’s leading software investor to achieve the next level of growth,” said Tomer Bar Zeev, CEO IronSource, in a statement. “Despite our previous progress pursuing a traditional IPO, when we met with Thoma Bravo Advantage we found an alignment of vision and shared conviction about the long-term growth we can drive at ironSource that made them the perfect partner as we take this next step in growing our company, and the market as a whole.”

More details

IronSource has acquired Luna Labs.

Above: IronSource recently acquired Luna Labs.

Image Credit: IronSource

Upon closing of the transaction, the combined company will operate under the IronSource name.

IronSource said its monetization platform is designed to enable any app or game developer to turn their app into a scalable, successful business by helping them to monetize and analyze their app and grow and engage their users through multiple channels, including unique on-device distribution through partnerships with telecom operators such as Orange and a device makers such as Samsung.

In 2020, IronSource said 94% of its revenues came from 291 customers with more than $ 100,000 of annual revenue, a dollar-based net expansion rate of 149%.

As a public company, IronSource is expected to benefit from the financial and operational support of Thoma Bravo, which has made more than 300 software investments.

“As one of the fastest-growing and most innovative platforms for building and scaling businesses in the app economy, ironSource is well-positioned for continued success as a public company,” said Orlando Bravo, chairman of Thoma Bravo Advantage, as well as a founder and managing partner of Thoma Bravo, in a statement. “With a full suite of solutions across the app growth life cycle – and a unique combination of scale, business growth, and profitability – we expect ironSource to further its market leadership position as a public company. We look forward to partnering closely with Tomer and the talented ironSource team in this exciting next chapter for the company.”

Market details

IronSource campaigns

Above: IronSource offers insights on how well creative assets for mobile ads perform.

Image Credit: IronSource

The app economy is one of the fastest-growing markets today, with millions of apps available to billions of users who spend 83% of their time on mobile devices inside apps. Within the app economy, games are the leading category of apps, accounting for the majority of apps in the Apple App Store in 2020 according to Statista, and IronSource said it has established a strong position within this category, focusing its product development and innovation on building core infrastructure serving mobile game developers.

IronSource said 14 of the 19 games published through the IronSource platform were ranked in the top 10 most downloaded games on either the Apple App Store or Google Play Store over the course of 2020, and one of them — Join Clash — was the most downloaded game in the world in February 2021.

“Our solutions cover the entire game growth cycle, from growing your user base, to generating revenue to reinvest in growth, and then analyzing and optimizing the entire cycle to drive profitability,” said Omer Kaplan, chief revenue office of IronSource, in a statement. “Using our platform, game developers are able to unlock a flywheel of continuous growth, and since our business model is aligned with our customer’s success, as they grow, we do too. While this cycle is most often leveraged by mobile games, it’s easily transferable to apps outside of gaming, and today 16% of our customers with more than $ 100,000 of annual revenue are already from industries beyond games.”

The IronSource platform is made up of two solution suites, IronSource Sonic and IronSource Aura. The Sonic solution suite supports developers as they launch, monetize, and scale their apps and games. The Aura solution suite allows telecom operators to enrich the device experience by creating new engagement touchpoints that deliver relevant content for their users across the entire lifecycle of the device. This creates a unique on-device distribution channel for developers to promote their apps as an integral part of the device experience.

The company said these two suites differentiate the IronSource platform. Once a developer starts working with IronSource, they typically expand their use to multiple solutions within the platform, driving a high dollar-based net expansion rate and gross customer retention rate, the company said.

IronSource's LevelPlay enables better ad results for app and game developers.

Above: IronSource’s LevelPlay enables better ad results for app and game developers.

Image Credit: IronSource

The transaction has been unanimously approved by the boards of IronSource and Thoma Bravo Advantage, and it is expected to close in the second quarter of 2021, subject to customary closing conditions, including approval by Thoma Bravo Advantage’s shareholders.

Shares issued to the sponsor of Thoma Bravo Advantage will be subject to a 12-month lock-up with limited releases based on the trading price of the shares following the 150th day after the closing of the transaction; nearly all of IronSource’s shareholders will be subject to a 6-month lock-up after the closing of the transaction, subject to the same early release applicable to Thoma Bravo Advantage.

Following the closing of the transaction, IronSource will have a dual-class equity structure where current shareholders of IronSource will own Class B ordinary shares with five votes per share and holders of Class A ordinary shares, including Thoma Bravo Advantage’s shareholders, will have one vote per share.

After giving effect to the transaction and assuming no redemptions by the Thoma Bravo Advantage shareholders, the company is expected to have approximately $ 740 million of unrestricted cash. Total consideration to IronSource shareholders will be $ 10 billion, which is expected to be comprised of $ 1.5 billion in cash consideration and a majority of the shares of the combined company.

Goldman Sachs & Co., Jefferies, and Citigroup Global Markets are financial advisors to IronSource, and Latham & Watkins and Meitar Law Offices are serving as legal advisors to IronSource.

GamesBeat

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:

  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and “open office” events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties

Become a member

Let’s block ads! (Why?)

VentureBeat

About

Check Also

Kongregate focuses on building its own idle games for mobile

GamesBeat Summit 2021 #GBSummit returns with two days of content and networking designed for industry …