Beyond the app store: Why mobile games need a multi-platform strategy Learn how to go beyond the tried-and-true pathways to improve discoverability, create community, and scale your mobile business. View On Demand When California’s first lockdown arrived in March, my friends and family relied on a few multiplayer games to …
Read More »Microsoft reverses Xbox Live Gold price increase, free-to-play games set free
Driving Game Growth & Into the Metaverse Register today to connect with the games industry, join private networking sessions, and hear the latest on driving game growth and the metaverse. January 26-28, 2021 Register for free Earlier today, Microsoft announced a price increase for Xbox Live Gold, the subscription service …
Read More »Driving Game Growth: Our event on pushing games forward in 2021
Driving Game Growth & Into the Metaverse Register today to connect with the games industry, join private networking sessions, and hear the latest on driving game growth and the metaverse. January 26-28, 2021 Register for free Amid a horrible year for everyone, gaming had historic growth in 2020. Market researcher …
Read More »Ducky generates $1 million a month and 145 million plays with hypercasual games
Hypercasual games are simple games that can reach the broadest audiences on mobile devices, and they can be made almost anywhere. The latest company to prove that is Ducky, a nine-month-old company in Russia whose games have been played 145 million times and generated $ 1 million a month in …
Read More »Jeff Grubb’s top 10 games of 2020
Transform 2021 Join us for the world’s leading event about accelerating enterprise transformation with AI and Data, for enterprise technology decision-makers, presented by the #1 publisher in AI and Data Learn More Unlike many of you, I didn’t suddenly have a lot more free time for games in 2020. I …
Read More »Blue-collar games were great in 2020 because they’re about perseverance
Before writing about games, I had a lot of different jobs. I sorted packages at a FedEx facility, I built delivery pallets at a Kroger distribution center, and I worked as a courier. Now that I spend all day at a desk thinking about video games, I definitely harbor a …
Read More »The DeanBeat: My favorite games of 2020
Many people’s memories of 2020 will reflect a horrible year. But games offered us an escape from that reality. They let us maintain social distance while still connecting remotely with our friends. And they kept us sane at a time when the pandemic and the U.S. presidential election were tearing …
Read More »Etermax CEO: How Trivia Crack published 8 games during the pandemic
This year will go down as one of the toughest in history, but Argentina-based mobile game publisher Etermax executed well. During the pandemic, the publisher of the hit mobile game Trivia Crack published eight titles. As people sought solace from games while social distancing, mobile gaming is expected to grow …
Read More »Bombay Play raises $1 million for social games as India’s game studios blossom
Get the most out of your game’s subscription plans Best practices for designing and managing your subscription strategy Access guide here Bombay Play, a Bangalore, India-based game studio, has raised $ 1 million to make social games for global markets. India’s game studio opportunity has been dormant for a long …
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