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Tag Archives: Hypercasual

Ducky generates $1 million a month and 145 million plays with hypercasual games

Hypercasual games are simple games that can reach the broadest audiences on mobile devices, and they can be made almost anywhere. The latest company to prove that is Ducky, a nine-month-old company in Russia whose games have been played 145 million times and generated $ 1 million a month in …

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Zynga is acquiring hypercasual mobile game firm Rollic for at least $168 million

GamesBeat Summit Watch every session from the annual event On Demand Watch Now Zynga has agreed to buy Istanbul-based Rollic, a fast-growing hypercasual mobile game company, as part of its latest effort to expand through acquisition. The San Francisco-based Zynga will pay $ 168 million for 80% of Rollic, whose …

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Adjust and Unity: Hypercasual mobile games grew 72% in March

Hypercasual games, or mobile titles folks can play in a minute or less, grew 72% in the quarter ended March 31 as players turned to mobile games as a salve for the pandemic, according to a report from mobile measurement firm Adjust and game engine maker Unity Technologies. That is …

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